AI Insights · Timothy · January 2022
Top 5 Fashion Games in the Netherlands Q4 2021 Performance
Discover the performance trends of the top 5 fashion game apps in the Netherlands during Q4 2021, including weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top five fashion game apps in the Netherlands showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data provided by Sensor Tower.
Project Makeover from Magic Tavern, Inc. experienced a solid increase in weekly revenue, peaking at approximately $28.4K in the final week of December. Weekly downloads saw a significant rise towards the end of the quarter, reaching nearly 16K in the last week. The app’s weekly active users also exhibited growth, increasing from around 61K at the start of the quarter to nearly 69.4K by its end.
RuPaul's Drag Race Superstar by Eastside Games showed a fluctuating revenue trend, with a peak of about $6.4K in early November. The downloads were highest at the end of October with around 7.9K, but gradually declined to stabilize around 1.1K by the end of December. The active users followed a similar trend, peaking at approximately 12K in early November and then stabilizing around 7K towards the end of the quarter.
Crowdstar LLC’s Covet Fashion: Dress Up Game showcased a notable revenue spike in early November, reaching around $10.9K. Downloads and active users remained relatively stable, with a slight increase in downloads towards the end of December, peaking at approximately 476. Active users hovered around the 4K mark throughout the quarter.
Producer: Choose your Star, developed by Amrita Studio, saw an upward trend in weekly revenue, peaking at about $4.3K in late December. Weekly downloads showed a significant increase in the second half of December, reaching approximately 3.7K. The app also saw a rise in active users, climbing from around 5.5K at the start of the quarter to over 8.2K by the end.
Finally, Shining Nikki-Fashion Makeover by Paper Games had a varied revenue performance, peaking at around $5.5K in early October. Weekly downloads remained relatively stable, with a slight increase in the final weeks, reaching about 394 in late December. Active users stayed consistent throughout, hovering around the 1.5K mark.
For more detailed insights and data, visit Sensor Tower.